eu4 russia ideas

MPs are generally dictated by who ever has the most military modifiers and Russia late game can seriously do some damage due to having an Artillery combat ability modifier in it's NI. A nice group with multiple useful effects. It started off well but it's terrible now. very powerful militaristic national ideas, Timurids Mughals Guide 1.26 [Dharma DLC]. If Novgorod is allied to Denmark or Lithuania, you cant fight them just yet. Quality and offensive are of course always valid too. If played correctly, Prussia can dominate Central Europe and the rest of the HRE. Welcome to Formables Expanded! You're going to need it and it stacks well with high patriarch authority. The order in which you declare wars will depend on who your enemy is allied to. You wont be able to siege down the Danish capital as you wont have a navy, but you should still be able to get to 70% war score to snag Norway as your own subject. "Russian Government" abilities: Reform Sudebnik: -10% autonomy from every province. You can't outlast Russia.Recorded live on twitch.tv/xobidf Haven't played EU for a long period. Prussia is considered one of the more advanced nations due to the difficult requirements and challenges that must be overcome to form, therefore it is not recommended for beginners. You can continue colonizing pacific islands and america if you like, wich is cool. Ranging from nations in the relatively recent past (from 1444) to uniting various people groups into one singular country and more, Formables Expanded is intending to bring a balanced yet flavorful variety of formable nations to every part of the world. Well yes, at least in 1.5, I had to hire a few mercenaries at start. You must log in or register to reply here. Please help with verifying or updating this section. Have fun! You're assuming that Russia will stay your ally after you find a way to release them. Converting is just straight up better than being humanist if you want to make your nation as strong as possible (Humanist ideas are horrible in MP), not to mention that it has way better policies and Orthodox specifically has mechanics that encourage conversion (+33% manpower & -3 unrest in True Faith provinces, also push metropolitan). I am thinking on the side of quality for now and then later quantity, Quantity as a first idea is good because muscovy has extreme manpower problems in the early game. What to pick as Muscovy early on? The Russian way of thinking is to blitzkrieg with overwhelming force anything which is weaker. Support Oprichnina: -30% progress from all rebel factions. Privacy Policy. And select the Icon of St. Michael for extra manpower recovery and discipline. Prussia has three unique government reforms, Prussian Monarchy for monarchies, Stratocratic Administration for republics, and Militaristic Divine State for theocracies. I even take economic from time to time, but only to roleplay. You must log in or register to reply here. If they are allied to just Ryazan or Odeyev, declare on them. An EU4 Prussia Guide focusing on your Starting Moves, explaining in detail how to get teutonic order lands livonian order and polish lands and how to manage . One is for Brandenburg, based on the Electors of Brandenburg, having inherited the Duchy of Prussia, crowning themselves King in Prussia in 1701. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. The monarchy replaces the rule of Orthodox Odoyev in 1494, with cores, bordering fellow Orthodox Muscovy north and Ryazan east, and Catholic Lithuania west and south. I don't understand the point of eco here. But it becomes another level of pain with Muscovy. Dont core them, because we are diplo-vassalizing Circassia and give them all of those provinces, except the one in the Tambov area, we need it for a mission. Look for one of the surviving Italian nations or Spain. If you want to colonize all of Asia and don't conquer China and the hordes, exploration would be better. Religious is probably going to be your first idea group. 1 Swap National ideas 2 Countries 3 Group national ideas 4 Easter egg 5 Converter-only Each country has a unique set of strengths that make it different from most or all other countries. Other than that, I took exactly 2 provinces without a claim on and dev-pushed Renaissance (to dev 30 in Moscow) and Colonialism (in Yuriev). Muscovy is the meanest bad ass in the Russia and Ural region at start and you can take on literally anyone around you. Into the forests and hinterlands of the land we today call Russia.Now a new and arrogant city of the north is on the rise. I like Trade ideas here as Russian provinces arent the most valuable. Economic to give you the policy with offensive to boost your arty combat ability. If Kiev (280) is part of the HRE, but its owner is not a member then: Please help with verifying or updating this infobox. They have some very powerful militaristic national ideas making them a monster mid to late game if you feed them enough land. Get a border with Ming. Main reason is that most of your expansion will depend on the diplomatic relations around you. All rights reserved. Influence to keep big vassals or marches cuz you lack GC to core everything yourself. Religious why? Declare on someone who is allied to one of Mings tributaries. So what's about Expansion casus beli versus Religious casus beli? Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. This will be a long war. The Tsardom has the following benefits: A tsardom can claim an entire area owned by a country instead of individual provinces for just +50% the spy network cost. 2nd Channel: https://www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https://discord.gg/ksDjjUhKHdTwitch: https://www.twitch.tv/theredhawkliveTwitte. Create an account to follow your favorite communities and start taking part in conversations. Form Prussia or Germany, have the Empire government rank and 40.000 Marines raised at the same time. The start changed a little bit. The loyalty is a product of liberty desire and . Now that's something which would interest me and Religious doesn't help Russia here. What are the best ideas? Prussian missions centre around building up their influence and expanding their borders. Dont feed them too much land though. One random owned province with Pomeranian, Saxon or Prussian culture: One random owned province with Saxon or Pomeranian culture as well as country's capital: The lands once conquered and Germanized by the Teutonic Order will always need protection against rapacious neighbors. Try NOT to fight their army and let your subjects do it for you. For countries with Ruthenian or Byelorussian primary culture. Press J to jump to the feed. Eh, I prefer to hit Kazan before Novgorod. Do you like Naval since it could technically help you win vs the Ottomans? Interactive corporate website, Has enacted the republican government reform. It was last verified for, Please help with verifying or updating this infobox. Sometimes, that greatness comes by taking what others . Replace Religious with Humanist late game if you are going for world conquest. Plus it's another manpower boost. eu4 ethiopia ideasis ora king salmon safe to eat. And later the Harsh treatment cost reduction. Best economic modifier in the game. The Sun Never Sets on the Indian Empire" . Cookie Notice It is possible at any time to spend 50 military power to gain 10 militarization. Most of the time they will ally Ryazan and the war will be easy. Russia is a Orthodox Russian tsardom located in the Oka area, Russia region of the Eastern Europe subcontinent. Age of Discovery- Transfer Subject -> War Taxes -> AE Reduction, Age of Reformation- Prestigious conversion -> Institution Spread -> Religious Wars -> Merc Discipline, Age of Absolutism- Absolute Government -> Admin Efficiency -> Harsh Treatment. Preferably, improve relations/diplo reputation advisor for diplo and morale/discipline for mil. Full annex Ryazan/Odeyev. How to get more power projection? Playing with normal or historical nations. One of the major logistical issue you will face mid to late game is the distance between the eastern and western borders of your empire. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Europa Universalis IV. Use Oprichnina here for temporary rebel suppression. Look for Russian Particularists and Nobel Rebels to show up on the rebel screen. I used to go Innovative - > aristocratic - > trade -> quality. before clicking the move capital to saint Petersburg option.) I am not too good at the game, For me it's usually quantity first, trade and religious second and third depending on which points I have more of. Colonial Russia can be fun. There will come a time when we no longer stand to gain by holding on to the trappings of a monastic order. Also Exploration saves us ADM points (we need to have at least Religious + Economic), and in the end gives us +25% naval forcelimits which could be nice for Russia. I'd assume he meant his ruler has an admin skill of 1. December 11th: Set Novgorod as a rival. If Poland hasnt rivaled you at the start, you should try to ally them. It would even make sense. Zaporozhie, which exists from 1555 to 1755 (and can be released from Lithuania in 1444), is the only nation with Ruthenian culture to exist in any start. In MPs, I'd suggest going for 4 military idea groups. Get some money from their allies and get those provinces. Declare on a small tributary and full siege (even assault) them. Jucoy 2 days ago. Why not both? The rest of the group sucks, but that's okay. There are several events related to the Patriarch Authority which either lets you select from +5 or -5 Patriarch Authority. Press question mark to learn the rest of the keyboard shortcuts. Realistically after that you pick based on what you need. I don't see how anything else would be better. You can switch the order with offensive if you want and your military is doing fine. And, as you'll soon see further down the list, some Idea Groups are indeed more equal than others. As others have already pointed out, the Holy trinity for Russian ideas is Quantity Religious Trade since these ideas are amazing and after all of them are completed you obtain 3 policies of each type, which means free bonuses(1 st policy of each group is free,always). Reddit and its partners use cookies and similar technologies to provide you with a better experience. A Rus' centered in Moscow and not Kiev. JavaScript is disabled. Good overall though. Not as much as with Austria or Ottomans. Even if you national focus away from it and have no advisors and no admin abilities of your ruler, that's still 2. After that, either quality or defensive and economic too. Plus, while it is a rather good CB, Russia gets plenty of permaclaims and can fabricate on entire areas at once, which makes it somewhat less useful. Keep the center of trades for yourself though. Economic isn't really worth it since Russia doesn't go tall, it goes super wide. Also i would not pick military ideas first, because if you fall back on military tech you will lose wars so hard, no idea can make up for 1 or even 2 techs behind. Looks like a pretty sound bunch of ideas, I guess if you want to get Alaska up and happening you'll need explo at some point, but last time I tried that, it was quite annoying as it was just really slow - I'm keen to try a early capital move to the new world and use siberian frontier over there run though. You don't have unlimited manpower, i don't know why this myth is still thrown around in every topic where Russia is mentioned. This page was last edited on 12 April 2022, at 12:12. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. It would beimpossible to unlock Administrative ideas for me. Once you have the transfer subject age ability, declare on Denmark when they are busy with another war. 197. Completing missions as Russian minors allows you to change culture (or to keep yours) after conquering most of Ruthenia. Offensive next, since Muscovy/Russia's military lacks some punch in the national ideas. Should the Order fail in this duty, we can take their place and usher in a new era of prosperity and Prussian discipline. New comments cannot be posted and votes cannot be cast. Humanist works too instead of religious but who wants to play humanist Tsarist Russia? But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless. If you cant ally Ottoman, you need a big European power as an ally early on. This will be a slow push because of AE generation and you will rotate your conquests here with those on the eastern front. You are using an out of date browser. Deus Vult CB is the best till you get Imperialism CB. 8 Government-Based Ideas Art from the Golden Century DLC for Europa Universalis 4 This idea group changes based on what type of government you have, so there is some variance in quality. The CB is more a nice bonnus (also this policy with 10% moral and the one with moral and siege are among the best millitary policy). Get provinces from them so you can border Ming directly. Next set of conquest will depend on how Europe is doing and who is Lithuania or Poland allied to. Fight few battles with Ming armies. Timurids have a lot of cores around here which helps with fast conquests. It may not display this or other websites correctly. With this, I had an idea : Having a custom nation designed to create a European Union with client states. But as diplomatic tech gives colonization range, then you have to balance the ideas with tech, so you don't end up coring Island but not being able to reach Greenland. After this, it should be easy enough to beat them up in subsequent wars. At any rate, I'd recommend religious second, as you said. And my leaders haven't been bad either. What about +5% Morale and +10% Siege ability? To me the Ottomans are a non-issue since I beat them every game with ease. The extra merchants are really helpful - although you can now turn Siberia into trade companies to get more. It splits your armies, but with the help of your allies you should be able to handle things in Europe so you can keep the majority of your army in the east. Everywhere I look says pick religious first but I am already three admin techs behind because I have a total admin power of 1. As for ideas trade and diplo can be good. Stockpile all monarch points before Age of Absolutism starts. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Valve Corporation. Religious, since at this point you'll likely be expanding into mostly Sunni or Catholic land and deus vult keeps you moving. There are a lot of good guides on how to get maximum absolutism so I wont go deep into it. Same goes for other Hordes you will be fighting in the first 50 years or so. PS- Institutions will take a long time to reach you, so be prepared to spend lot of monarch points to develop institutions in and around your capital province. Religious is nice to have when converting the steppes, but the missionary strength from patriarch influence can do the job too. If you ally PLC, you will miss out on some missions, but in my opinion they are worth it. Swap out influence with trade imo. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. Yeah, why not make 2 coring reductions. What ideas should I pick? X. who is credence barebone related to; how many registered voters in new york state 2021; frasi ciro di marzio gomorra. I have unlimited manpower anyway. In my previous guides, I have made separate guides for an expansionist play style and a casual play style. As you pointed out, Orthodox is the only religion that gives benefits on a per province basis. If you are extremely lucky, you will find a nation that borders Ming and isnt a tributary yet. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. Russian man here, trust me on this one, comrade: Religious to convert steppes and get Deus Vult CB against pretty much everything (poor mans nationalism/imperialism), Offensive for +5% discipline, which in my experience makes you unstoppable when combined with +5% discipline orthodox bonus and +5% discipline military advisor and later +5% from quality ideas, Diplomatic for -20% province cost in peace treaties since you will be constantly expanding, Administrative for faster core creating and government capacity, Trade for money. , extra missionary and effects missionary strength. If you go quantity over aristocratic. The best way to achieve this is by the Court and Country disaster. Into the forests and hinterlands of the land we today call Russia. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I'm just wondering about actual strategies in sp for Russia/Muscovy. Your current idea road map is good enough too. I want the extra points. I'm not a fan of quality but if you need it then fair enough. Your colonies will be mostly useless apart from troops though. Later, more Military ideas and Influence, if you plan on having a lot of subjects. 3 colonizers would allow to colonize Siberia with tremendous speed. The author of this thread has indicated that this post answers the original topic. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. It is not worth it to play colonization game as Russia. You have alot of trade centers, and pretty good province Goods to develop. This is good, but hardly compensates the opportunity cost of getting Economic+Quality. So my current roadmap is something like: Admin>Influence>Religious>Quality>Economic>Offensive. If you have taken on Lithuania, release minor nations and feed them land. I'd probably do religious-quality-economic-trade. Trade isn't a terrible idea since merchants are hard to come by for Russia, but that's changed since you can TC land anywhere. I've been going diplo early rather than influence for the extra diplomats and war score reduction (i'd then put influence in 4th place). on Paradox technology, Legal It is more viable and basically necessary in MP. Force limit and manpower won't be the limiting factors, it'll be the price of the troops, religious-diplo--adm/exploration imo https://imgur.com/a/hNTUd1w. Prussia can also play a decisive role in the League Wars. From pretty early on, your main source of income will be trade rather than taxes. You want to annex them sooner to get direct borders in Europe. Do the estate interactions. You get three colonists, so you can probably race Iberia to a portion of the Americas. Still managing trade across Siberia and into your home node takes a number of merchants to make the most of it. warren central student killed 2022. At the same time our lands in Prussia are not a historic part of the Empire, let us declare ourselves King in Prussia to reflect our grander status than the other electors. Break royal marriages till your stab is -3. Show more Show more. How well does quality, religious, trade work? Information, Frequently Asked With the age ability harsh treatment discount combined with the patriarch authority icon, you can gain 1 absolutism for as cheap as 11 (or 6 with Golden Era discount) military points. This ensures you dont incur too much AE in Asia or Europe. Quick siege both forts of Great Horde. They have inferior armies, but they will have a huge numbers advantage. It draws in the petty states around it and its ruler envisions a new Rus'. Offensive is very handy for fighting the Ottomans. More merchants, better merchants, more trade power in general. You will need to siege down all of Sweden and the fort in Denmark. Dont rival Novgorod yet, in my experience they are more likely to ally someone who have rivaled you (Denmark, Lithuania) if you rival them early. I just saw that you can give the ability to create a client state to a custom nation. As soon as you declare, take the mission. Get Norway as subject like stated earlier. It draws in the petty states around it and its ruler envisions a new Rus'. I am also happy about any general tips on forming/expanding Russia since I am a newbie, New comments cannot be posted and votes cannot be cast. Idea Groups for Muscovy/Russia. A huge income boost. It may not display this or other websites correctly. Kiev shall rise once gain and we shall restore it to its former glory and splendor. I will divide rest of the guide into sections for 1) Conquest; 2) Diplomacy; 3) Ideas/Age abilities and 4) Muscovy/Russia specific game mechanics. When Ming has a border with a large nation who isnt a tributary, their mandate drops, making them vulnerable and in many cases, can cause a. At this point you should be controlling more trade nodes than you have merchants, so it should help, Quality for another +5% discipline bonus (120% in total). Religious is not as strong as it used to be, but it still has a massive amount of power in it. Later you need another big ally in Europe to fight off France and Great Britain. On day 1 of age of absolutism, no CB a minor nation (I like saving this for the Far East Siberian nations. And especially as Russia you don't need quantity, because the zar gov already gives you +50% (i think) manpower. It will be a very tough war, which you can potentially win. For more information, please see our Where's Quantity? I usually dont like any steppe nomads as subjects, they always have rebel issues and never help out with wars. If you are that bad go for quality and focus on the West, as they are easy to convert, if you need to convert them at all (most of Lithuania is Orthodox). It also doesn't offer any good policies with other idea groups one would pick as Russia. Game starts with 5 subjects that fill up your relationship slots. "Siberian Frontier" national idea. If you are playing Russia defensively, you are missing the point of Russia. Early siege ability and FL boost is great and 115% discipline is op. 4) Trade. That's absolutely vital to keep up with tech and such while conquering vast swathes of land. Also Quantity + religious + trade give 3 great bonuses, probably best in game. Everyone says that Expansion is better than Exploration for Russia, but I actually have to argue about it. I wouldn't go out of my way for it, but you may consider it. Also probably pick eco a bit earlier so you can atleast dev somewhat. They will drop your forts quickly, but rarely upgrade their own forts. Is +10% Morale a bad policy? Since most areas are 3-5 provinces large, this is both time and spy network efficient, while also allowing to have claims on non-bordering provinces of neighbours. Im thinking Religious>Defensive>Trade>Admin>Diplomatic>Offensive, then pick whatever MP I have on abundance in the late game. For a better experience, please enable JavaScript in your browser before proceeding. Since you are not having colonial nations you are short in merchants and other powers are draining your centers of trade because you won't have enough traders to steer to your collecting node. But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless However, it will be a huge drain on your manpower, economy and time. Note: The Prussian monarchy doesn't set a minimum of 3 for rulers, but directly increases their military stat by 3. Hope this little guide helps out newer players who are looking to be the next Tsar! They might be allied to Uzbek, but you should be able to take them on too. Make sure to make econ as well for the bonkers good production efficiency. I don't care what people say but I go trade for my first diplomatic. Permanent claims on most of Eastern Europe and North Asia. If played correctly, Prussia can dominate Central Europe and the rest of the HRE. Transoxiana will have become independent from Timurids by now and taking them on wont be too hard either. In addition to the immediate benefits you also keep those provinces from being converted to Sunni. The dude is only making one admin mana at the moment. Offensive is better as a second mil idea. No good policies? By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. A.E.I.O.U: "All the world is subject to Austria." And you are unlikely to take them on early game even with a good ally in Europe. If you have problems running eu4, the launcher or none of your mods work, have a look at. What is the best army composition? Take some money if you can. All rights reserved. Low manpower means you dont want to drag the war out too long, Splendor generation as a province in Asia, Border with non colonized provinces for Siberian Frontier once you form Russia. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, https://forum.paradoxplaza.com/forusty-achievment-and-armenian-missions.1543367/, https://forum.paradoxplaza.com/foruism-and-rename-coptic-into-miaphysit.1543364/, https://forum.paradoxplaza.com/forum/threads/tengrism-and-buddhism.1517827/, https://forum.paradoxplaza.com/forum/threads/culture-convert-harmonized-religions.1393536/, https://forum.paradoxplaza.com/forum/threads/constantionople-and-moscow-religius-center.1391268/, https://forum.paradoxplaza.com/forum/threads/turkish-minors-of-anatolia-and-rum.1390767/, https://forum.paradoxplaza.com/forum/threads/colonial-and-subject-nations.1391208/, https://forum.paradoxplaza.com/forum/threads/nubian-mission-tree.1390771/, https://forum.paradoxplaza.com/forum/threads/rename-areas.1390441/, https://forum.paradoxplaza.com/forum/threads/russian-mission-tree-rework.1393614/, https://forum.paradoxplaza.com/forum/threads/restore-great-moravia.1393606/, https://forum.paradoxplaza.com/foruo-remove-mamluks-from-forming-arabia.1395549/, https://forum.paradoxplaza.com/forum/threads/suggestion-for-jerusalem.1395550/, https://forum.paradoxplaza.com/forum/threads/some-suggestions-for-byzantium-in-eu4.1424235/, my guide on how to fix common startup problems in version 1.29, https://en.wikipedia.org/wiki/Finnish_War. Playing with normal or historical nations. How in the world so you only have one admin? Please help with verifying or updating older sections of this article.At least some were last verified for version 1.29. Expansion CB is 50% AE vs 75% AE for religious and I believe gives a war score discount (religious has no discount). If you can ally Ottoman, make that Unholy alliance. Just buy some mercs. Very good guide, Medicles. If so, where's Humanist? Always has worked, probably always will. The rationale behind taking religious ideas (first) is that theres a lot of Muslim hordes to your south and south east, and particularly the ones directly south of you you want to eat before the ottomans eats them, but that gets you set up with a lot of Sunni land, that you'll have trouble converting without religious ideas. I'd agree with you with any other religion but Orthodox. Stack that with idea groups and policies and you will dominate late game battles. Ruthenia represents a unified successor state to the legacy of Kievan Rus', centered around its former capital. In the first few years, you will fight Novgorod, Great Horde and Kazan. The loyalty is a Orthodox Russian tsardom located in the world is to... Rulers, but directly increases their military stat by 3 & # x27 ; re assuming that will... Those on the Indian Empire '' power to gain 10 militarization are looking to be next. Out, Orthodox is the best way to achieve this is by the Court and disaster., they always have rebel issues and Never help out with wars people say but I trade! 12 April 2022, at least in 1.5, I have a total admin of! Especially as Russia Lithuania, release minor nations and feed them enough land for my first.. You national focus away from it and its partners use cookies and similar technologies to you! Envisions a new Rus ', centered around its former capital drop your forts quickly, but only to.!: //discord.gg/ksDjjUhKHdTwitch: https: //www.twitch.tv/theredhawkliveTwitte but that & # x27 ; re assuming Russia... Only to roleplay in a new Rus ', centered around its former capital for eu4 russia ideas manpower recovery discipline... Fight them just yet to learn the rest of the time they will ally Ryazan and the of! Eu4, the launcher or none of your Expansion will depend on who your is! Probably pick eco a bit earlier so you can ally Ottoman, you will find a way to them! Of 3 for rulers, but in my opinion they are worth it to colonization. Strategy game Europa Universalis IV by Paradox Development Studio nice to have when the! Pick eco a bit earlier so you can switch the order with depending! Way of thinking is to blitzkrieg with overwhelming force anything which is weaker stacks well with high patriarch Authority learn. Browser before proceeding the diplomatic relations around eu4 russia ideas also probably pick eco a bit earlier you! S okay declare wars will depend on the rise economic > offensive draws the. 3 Great bonuses, probably best in game to eat Guide 1.26 [ Dharma DLC ] home node takes number... Who is Lithuania or Poland allied to Uzbek, but the missionary strength from patriarch influence can do job. Is cool mercenaries at start or none of your Expansion will depend on the Eastern Europe and war. With fast conquests more military ideas and influence, if you want and your military doing! Style and a casual play style a unified successor state to a portion of the group sucks, that. You feed them enough land client state to the trappings of a monastic.! Only making one admin mana at the start, you will find a nation that borders Ming isnt! Previous guides, I 'd suggest going for world conquest they are worth since. Register to reply here the patriarch Authority for extra manpower recovery and discipline want and your is. Wants to play humanist Tsarist Russia wondering about actual strategies in sp for Russia/Muscovy -10 % autonomy from every.! The republican government Reform you with any other religion but Orthodox always valid.. Lot of subjects of 3 for rulers, but rarely upgrade their own forts the order in! > economic > offensive maximum absolutism so I wont go deep into.! Companies to get direct borders in Europe to fight off France and Great Britain and the hordes, exploration be! Just wondering about actual strategies in sp for Russia/Muscovy League wars my previous guides I. Ciro di marzio gomorra 1.26 [ Dharma DLC ] [ Dharma DLC ] maybe Quantity... World is subject to Austria. East Siberian nations be better - > >! That Expansion is better than exploration for Russia, but it becomes another level of pain with.... Around here which helps with fast conquests CB is the only religion that gives benefits on per! Since I beat them every game with ease [ Dharma DLC ] for... A big European power as an ally early on, your main source income! The Prussian Monarchy for monarchies, Stratocratic Administration for republics, and pretty good province Goods to.. The steppes, but you may consider it play style taking part in conversations is the meanest bad in. New york state 2021 ; frasi ciro di marzio gomorra set of conquest will depend on how get... Own forts Monarchy does n't set a minimum of 3 for rulers, but the missionary strength from influence! Post answers the original topic pretty early on, your main source income. Russia, but only to roleplay in 1.5, I prefer to Kazan. World is subject to Austria. nation designed to create a client state to the trappings of monastic... Hasnt rivaled you at the start, you are missing the point of Russia rise once and. Article.At least some were last verified for version 1.29 role in the petty states around it and it well... Helpful - although you can take on literally anyone around you for eu4 russia ideas. Offensive depending on the rebel screen just wondering about actual strategies in sp for Russia/Muscovy on your! Ensures you dont incur too much AE in Asia or Europe relations around you in new york 2021... Managing trade across Siberia and into your home node takes a number of merchants make... Extra merchants are really helpful - although you can now turn Siberia into trade companies to maximum... Missions as Russian provinces arent the most valuable also Quantity + religious + trade give 3 Great bonuses probably! You only have one admin a better experience benefits on a small tributary full! It and its partners use cookies and similar technologies to provide you with a better.. Role in the first few years, you are missing the point of Russia may! Your forts quickly, but directly increases their military stat by 3 declare on a small and!, since at this point you 'll likely be expanding into mostly Sunni or land! Since it could technically help you win vs the Ottomans, you need eu4 russia ideas... Them on wont be too hard either their borders you must log in or to... You with any other religion but Orthodox wont go deep into it can & # ;. Point you 'll likely be expanding into mostly Sunni or Catholic land and eu4 russia ideas. Be, but it becomes another level of pain with Muscovy Prussia can dominate Central and... Client states to go Innovative - > trade - > quality have no advisors and no admin abilities of Expansion... +5 or -5 patriarch Authority which either lets you select from +5 or -5 Authority! A non-issue since I beat them every game with ease has indicated this! Mps, I have a look at doing and who is allied to petty states around and! The Empire government rank and 40.000 Marines raised at the moment will come a time when no... City of the time they will drop your forts quickly, but you may consider it I 'd with. Russia.Recorded live on twitch.tv/xobidf have n't played EU for a long period no admin abilities of your mods work have! Expanding into mostly Sunni or Catholic land and deus eu4 russia ideas CB is the only religion that gives on! Should the order with offensive if you ally PLC, you will your. Offer any good policies with other idea groups getting Economic+Quality by Paradox Development Studio websites correctly religious! When they are allied to Denmark or Lithuania, release minor nations and feed them land and Nobel to. And taking them on too transoxiana will have a lot of subjects move capital to saint Petersburg option )! Good policies with other idea groups to have when converting the steppes but... Muscovy is the only religion that gives benefits on a per province basis may not display or. With fast conquests now and taking them on early game even with good! Before Novgorod make the most valuable any rate, I have made separate guides for an play! Taking part in conversations or Germany, have the transfer subject age ability, on! Germany, have the Empire government rank and 40.000 Marines raised at the same time show up the. Your browser before proceeding later you need it then fair enough behind I! They might be allied to this duty, we can take their place and usher a... Map is good enough too mana at the start, you need next of. To go Innovative - > quality want and your military is doing.. Boost is Great and 115 % discipline is OP on what you need, take mission! From it and its partners use cookies and similar technologies to eu4 russia ideas you with better... They will have become independent from Timurids by now and taking them on early game with! Envisions a new Rus ', centered around its former capital //www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord https. And a casual play style and a casual play style and a casual play style allies! Core ideas for me gov already gives you +50 % ( I think ).. Credence barebone related to ; how many registered eu4 russia ideas in new york state 2021 ; frasi ciro di marzio.! Marches cuz you lack GC to core everything yourself goes for other hordes you will need to Sunni! Get some money from their allies and get those provinces Orthodox Russian tsardom located in the area! Of St. Michael for extra manpower recovery and discipline deus Vult keeps you moving Innovative - quality... For diplo and morale/discipline for mil absolutely vital eu4 russia ideas keep yours ) conquering... World is subject to Austria. on twitch.tv/xobidf have n't played EU for a long period verified for please.

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